Thursday, October 17, 2013

Sprint 11 Story and Level in Maya

Story:

You play as a thief called Mack that is bored of stealing from stores, banks and famous people and has instead turned his attention to stealing from gangs and other thieves.
His first target is a gang  that steals cars and sells them on the black market. The Gang operates in a warehouse located out in the desert out in the state of Nevada. Mack scouted the building and found a way in thru a sewer pipe. This is his way in and his way out. All other entrances and exists are too open for him to get in or out without trouble.
Mack, being more of a stealthy guy than a brawler, has to use his wit to sneak around the guards and security systems to get to the safe located in the main office area in the warehouse.

 After his success stealing from the gang, Mack sets his sights on a major league DJ that made his early fortune stealing various goods from the places he would play for. This eventually gave him the funds to start an drug smuggling ring. Years of drug smuggling gave him the money and connections to start an even bigger operation, smuggling drugs, guns, endangered animals, you name it, he’s smuggled it.
Although retired, he still allows the rings to operate in his palace o’ funk, a place dedicated to showing the better off a good time by offering a party experience that none can match. 
Mack has his eyes on the various goods and “trophies” that the DJ has collected over the years and kept for, most likely, sentimental reasons. These various things are worth a pretty penny on the market.

About a year after the disco heist, Mack is ready to run off and start a life in retirement when the local police approach him. They arrest him and take away all of his earnings. Now in county jail, Mack has to find a way out of his cell, reclaim his fortune and get out without being noticed, for if he does, than he doesn’t have all that much time to get out of the state.

Ending could differ on whether or not Mack gets noticed in the last level.

Level 1: Warehouse setting. Dull colors, Dull lighting. Grimy. Claim music playing in the background. Mostly guards. Only 1 or 2 cameras.

Level 1 Frame in Maya
Level 2: Disco / Party palace setting. Bright colors, Bright lighting. Multicolored lighting. Exciting music in the background. A good mixed between guards and cameras. 

IDEA: Have civilians that wont notice you, but can be used to break line of sight from guards.


Level 3: Police station / jail.  Standard color scheme, good lighting, serious tone and music in the background.  Most camera heavy level out of the three. Only 3-4 guards.

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